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VIVE Focus Plus keeps black screen when running using Wave SDK 5.5.0[Unity]


ShuiMo

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I used the Unity version 2019.3.29f1 recommended in the tutorial, imported WAVE SDK 5.5.0, published it to Focus Plus and ran it, and then the program remained in a black screen state.how can i solve this problem?

This is my project settings:

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Hi @ShuiMo,

From WAVE SDK 5.5.0, we only support 64-bits in order to have larger virtual memory and better performance for content usage.

This trend is aligned for Android platform plan on Google Store.

Since some of the device services on Focus Plus were 32-bits, so it's recommended to use WAVE SDK 5.4.0 or prior version.

Thanks.

 

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12 minutes ago, Tony PH Lin said:

Hi @ShuiMo,

From WAVE SDK 5.5.0, we only support 64-bits in order to have larger virtual memory and better performance for content usage.

This trend is aligned for Android platform plan on Google Store.

Since some of the device services on Focus Plus were 32-bits, so it's recommended to use WAVE SDK 5.4.0 or prior version.

Thanks.

 

I noticed that 5.5.0 in the tutorial no longer supports 32-bit systems, so I used version 5.4.0 before using version 5.5.0, and the screen was also black.

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