Shirly.H Posted April 17 Share Posted April 17 VIVE team released an open-source project: Bouncing Duel MR The Bouncing Duel MR is a new Spatial Computing technology game, made by our Scene Perception feature for the mesh collider effect and Spatial Anchor for the multi-player game to bring a new XR experience. All the virtual objects in the game can be interactive with you! Enjoy Bounce, Shoot, Dodge and Defence experience with your friend. Let's start a duel! Git Hub https://github.com/ViveSoftware/Bouncing-Duel-MR Requirement Vive XR Elite (ROM Version 1.0.999.568 above) Unity 2021.3.16f1 VIVE Wave XR Plugin 5.5.0-r.10 VIVE Input Utility 1.18.3 Read more about MR features Tutorial for VIVE MR Feature 2 Link to comment Share on other sites More sharing options...
Veyond_Jimmy Posted May 21 Share Posted May 21 Awesome!!! It's look like can implement some feature in my project. Thx VIVE team !!! 1 Link to comment Share on other sites More sharing options...
Tony PH Lin Posted May 22 Share Posted May 22 Hi @Veyond_Jimmy, Thanks and look forward to seeing your sharing with your new project. Link to comment Share on other sites More sharing options...
fate.hua Posted June 26 Share Posted June 26 Hello, when it comes to determining the position of two instruments, Do you want to send the host side anchor to the client side to create a new anchor? So as to determine the location? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted June 26 Share Posted June 26 Hi @fate.hua, 1 hour ago, fate.hua said: Do you want to send the host side anchor to the client side to create a new anchor? Bouncing Duel MR already did this. Host creates anchor and send it to client side through socket. Link to comment Share on other sites More sharing options...
fate.hua Posted June 26 Share Posted June 26 3 hours ago, VIVE_chengnay said: Hi @fate.hua, Bouncing Duel MR already did this. Host creates anchor and send it to client side through socket. What file is this and how to obtain it? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted June 26 Share Posted June 26 Hi @fate.hua, Thanks for pointing out the issue. This file was our test data and it will not cause any problem. Missing file is fixed, please update your repository. Link to comment Share on other sites More sharing options...
fate.hua Posted June 26 Share Posted June 26 1 hour ago, VIVE_chengnay said: Hi @fate.hua, Thanks for pointing out the issue. This file was our test data and it will not cause any problem. Missing file is fixed, please update your repository. Is using ArUco to determine if the anchor is more ideal? Does Vive XR Elite support recognizing ArUco? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted June 26 Share Posted June 26 17 hours ago, fate.hua said: Does Vive XR Elite support recognizing ArUco? Nope I take back my words, and I will double check again and update to you later. Link to comment Share on other sites More sharing options...
Tony PH Lin Posted July 19 Share Posted July 19 We're glad to share another Developer Blog to dive into deeper about Mixed Reality with Spatial Anchor, Scene Perception and more. Check it out!! https://blog.vive.com/us/Continuing-Our-Commitment-Open-Source-HTC-VIVE-Bouncing-Duel-MR-Project/ Link to comment Share on other sites More sharing options...
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