Jump to content

Getting Pupil Diameter From Vive XR Elite (Unity)


Recommended Posts

Hi everyone, I am looking for a possible way to get pupil diameter information from Vive XR Elite in Unity for my research.

I used to get such information from HTC Vive Pro Eye using SRanipal. However, It seems SRanipal does not support Vive XR Elite for getting eye-tracking data. Is it correct?

Is there any possible way to get eye-tracking data, especially pupil diameter information from Vive XR Elite?

Thank you in advance.

  • Like 2
Link to comment
Share on other sites

Thanks @VIVE_chengnay for looking into it for us.

If no solution is available, do you think it would be possible to code a custom solution for this?

Something like an App running a Background Service on the XR Elite to send the Pupil Size to a Unity App running on a PC, which is connected to the same Wifi Network?

Since I am a noob in mobile development, I would try using libraries like this:

https://github.com/nintendaii/unity-background-service

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...