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PLAYING ALIEN ISOLATION WITH MOTHERVR, DOES SUPER SAMPLING APPLY?


PIFF

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Hi , 

This turns out to be a rather complex question since it's related to 2D mod. Super sampling involves modifying render targets which is pretty straightforward in VR native apps but becomes silly when dealing with 2D ports and mods. Since this mod utilizes Oculus SDKs I think that you may have to apply super sampling via the Oculus tools as well as within SteamVR (and they may potentially multiply each other). I suspect that modifying these values will not actually affect the application and think that you may have to use some other settings mod to modify the application's parameters (likely AliasIsolation).  

 

That said, the issue you're facing isn't something that can be solved by super sampling alone. The issues you see are a result of how DirectX is  implemented. Fixing this would require the modder to create a bunch of custom DirectX solutions. Porting flatland games into VR requires a fair amount of work as it utilizes a completely different rendering pipeline.  

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