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Porting a 5.4 Unity3D project to Vive focus


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Hey guys,


I opened one of our previous projects that was built using 5.4


I am facing the following problems: 

1. BuildCheck.cs fails as there is no Preprocess/postprocess functionalities in 5.4 (I removed it currently from the BuildCheck.cs)

2. The namespace wvr is also missing?


// Once I solve the above 2, I wont be surprised to find more errors (Unity ;) )


I see that the recommended Unity version is 5.6. Does Wave SDK officially support a 5.4 and 5.3.6 versions of Unity?




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