Jump to content

What is EZDUMP and VideoSinkFilter?


Recommended Posts

When I make a Unity build that contains SRWorks it copies an "EZDUMP.ax" and "VideoSinkFilter.ax" next to the build. Not even in the build data folder, but outside it.

This is done in ViveSR_DualCameraImageCapature.cs in method CheckNecessayFile (sic). It does not say why these files are necessary or what they do.

Can I get rid of these files or move them into the build data folder? Having extra loose files next to my executables is risky, if they get deleted by someone or not copied accidentally because people think they're junk.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...