CSJ Posted June 28, 2018 Share Posted June 28, 2018 When I make a Unity build that contains SRWorks it copies an "EZDUMP.ax" and "VideoSinkFilter.ax" next to the build. Not even in the build data folder, but outside it. This is done in ViveSR_DualCameraImageCapature.cs in method CheckNecessayFile (sic). It does not say why these files are necessary or what they do. Can I get rid of these files or move them into the build data folder? Having extra loose files next to my executables is risky, if they get deleted by someone or not copied accidentally because people think they're junk. Link to comment Share on other sites More sharing options...
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