Mieyona Posted August 9, 2018 Share Posted August 9, 2018 I don't have the additional options in the "Depth"-Section. I downloaded the 0.7.5.0 version. Did i just missed something or do i need another version? Link to comment Share on other sites More sharing options...
TKEKakashi Posted August 10, 2018 Share Posted August 10, 2018 Same issue as I don't have the options shown in the solution in my project. : Is there a hotfix for the "Vive SR_Dual Camera Image Renderer"-script? I am relatively new to SRWorks and just downloaded the SDK again to make sure it is the newest version... Link to comment Share on other sites More sharing options...
dario Posted August 10, 2018 Share Posted August 10, 2018 They appear at runtime, To set in a script see the example I posted. Link to comment Share on other sites More sharing options...
pablocael Posted August 27, 2018 Author Share Posted August 27, 2018 Hi There. Its been a month since I tried the solution, but now I came back to try the exact same steps, and its not working anymore. Im posting the setup of my DepthMaskQuad. It just has no effects on virtual objects in the scene. Link to comment Share on other sites More sharing options...
pablocael Posted August 27, 2018 Author Share Posted August 27, 2018 I just notice layer is set to DualCameraLeft, but it was just a test before taking the screenshot. It doesnt work on Default either... ;/ Link to comment Share on other sites More sharing options...
dario Posted August 27, 2018 Share Posted August 27, 2018 Take a look at this example (there's two ways of occluding there, tracking the hand and using depth) https://github.com/vivesoftware best, Dario Link to comment Share on other sites More sharing options...
Nguyenha1221 Posted April 22, 2019 Share Posted April 22, 2019 Hi! Can you tell me why scale value is (4.57,3.42,1) Link to comment Share on other sites More sharing options...
Daniel_Y Posted April 23, 2019 Share Posted April 23, 2019 That is the camera characterics used on Vive Pro. Link to comment Share on other sites More sharing options...
Nguyenha1221 Posted April 24, 2019 Share Posted April 24, 2019 It mean if i use that value the vision of cameras will fit with eyes vision ? Link to comment Share on other sites More sharing options...
Daniel_Y Posted April 24, 2019 Share Posted April 24, 2019 yes. Link to comment Share on other sites More sharing options...
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