Wang Posted July 6, 2018 Share Posted July 6, 2018 I'm working on a toy project, see if I can see camera images when rendering through openvr C API (OpenGL). my setup: - OSG 3.5.5 - openvr 1.0.10 - osgOpenVRViewer - In initialization, I only created & started SeeThrough module. Result: crash. it won't crash if I didn't submit texture through: vr::VRCompositor()->Submit() any suggestion? thanks! Link to comment Share on other sites More sharing options...
Daniel_Y Posted July 6, 2018 Share Posted July 6, 2018 Refer to this thread, http://community.viveport.com/t5/Vive-SRWorks-SDK/How-do-I-integrate-SRWorks-SDK-to-another-OpenVR-projects/gpm-p/19927#M181, and try that enclosed quick fix v0.7.5.1.zip. Link to comment Share on other sites More sharing options...
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