Jump to content

C API crash when submit through Compositor


Wang

Recommended Posts

I'm working on a toy project, see if I can see camera images when rendering through openvr C API (OpenGL).

my setup:

- OSG 3.5.5

- openvr 1.0.10

- osgOpenVRViewer

- In initialization, I only created & started SeeThrough module.

 

Result: crash.

it won't crash if I didn't submit texture through:

vr::VRCompositor()->Submit()

 

any suggestion? thanks!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...