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C API crash when submit through Compositor


Wang

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I'm working on a toy project, see if I can see camera images when rendering through openvr C API (OpenGL).

my setup:

- OSG 3.5.5

- openvr 1.0.10

- osgOpenVRViewer

- In initialization, I only created & started SeeThrough module.

 

Result: crash.

it won't crash if I didn't submit texture through:

vr::VRCompositor()->Submit()

 

any suggestion? thanks!

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