towag Posted November 15, 2018 Share Posted November 15, 2018 Hello, After my setup for the HTC VivePro Development with Unity, I tried to start the sample scene of the ViveSR Unity Plugin. The following Errors occured: DllNotFoundException: ViveSR_API System.Runtime.InteropServices.Marshal.GetFunctionPointerForDelegate (System.Delegate d) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.InteropServices/Marshal.cs:1190) Vive.Plugin.SR.ViveSR_DualCameraImageRenderer.Start () (at Assets/ViveSR/Scripts/ViveSR_DualCameraImageRenderer.cs:92) DllNotFoundException: ViveSR_API Vive.Plugin.SR.ViveSR_Framework.Initial () (at Assets/ViveSR/Scripts/ViveSR_Framework.cs:58) Vive.Plugin.SR.ViveSR.ViveSR_InitialFramework () (at Assets/ViveSR/Scripts/ViveSR.cs:179) Vive.Plugin.SR.ViveSR+<StartFrameworkCoroutine>c__Iterator0.MoveNext () (at Assets/ViveSR/Scripts/ViveSR.cs:78) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) DllNotFoundException: ViveSR_API Vive.Plugin.SR.ViveSR_Framework.Stop () (at Assets/ViveSR/Scripts/ViveSR_Framework.cs:63) Vive.Plugin.SR.ViveSR.ViveSR_StopFramework () (at Assets/ViveSR/Scripts/ViveSR.cs:297) Vive.Plugin.SR.ViveSR.StopFramework () (at Assets/ViveSR/Scripts/ViveSR.cs:157) Vive.Plugin.SR.ViveSR.OnDestroy () (at Assets/ViveSR/Scripts/ViveSR.cs:62) I restarted Unity but the Exception was throwed anyways. Did someone had the same issues or know what's the problem here? Thank you! Link to comment Share on other sites More sharing options...
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