amerhifi Posted March 1, 2019 Posted March 1, 2019 Hello, We're starting to develop with the focus and realized that the native sdk is only 32 bit. What is your timeline to release the 64 bit sdk? We are using a custom engine so other commercial engines are not an option. This is crititcal for us since the hardware and os do support 64bit abi and we have other working devices with same hardware.
Tony PH Lin Posted March 6, 2019 Posted March 6, 2019 Hi , Thanks for raising the request for us. Our planning to support 64bit is target on mid of July.
amerhifi Posted March 6, 2019 Author Posted March 6, 2019 Tony, Thanks for the reply. Do you by any chance have any pre-release sdk's that we can test? Currently we are working on recompiling all of our external libraries to get something working. But our overall goal is to run with the 64 bit library set we currently use.
Tony PH Lin Posted March 11, 2019 Posted March 11, 2019 Hi , Yes, we're happy to have some selected partners with contents to support the verification on 64bit. I'll reach you further if preliminary version is closed. Thanks.
amerhifi Posted March 11, 2019 Author Posted March 11, 2019 , Thank you. Feel free to contact me for further info about our project. Also checkout http://highfidelity.com, or https://github.com/highfidelity
Tony PH Lin Posted March 12, 2019 Posted March 12, 2019 Hi , Thanks and looking forward to working with you.
juanyvos Posted June 14, 2019 Posted June 14, 2019 Hi , I'm very interested in the arm64 support as well, but for Unity. Is it planned for mid July as well? Thanks! JY
Tony PH Lin Posted June 17, 2019 Posted June 17, 2019 Hi , Yes, the schedule might be little changed but it's on the track. Could you PM me to let us know your application and why you need 64 bit lib in advance? Thanks.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.