VRVision Posted March 29, 2019 Share Posted March 29, 2019 This Error comes when pressing play. It has come from using the Chirp left and right prefabs included in the WAVE 3 SDK. Interop.WVR_GetParameters(type, ptrParameterName, ptrResult, resultVertLength); This specific line is giving the error and I am not sure how to fix this. Any help would be great! Link to comment Share on other sites More sharing options...
Tony PH Lin Posted April 3, 2019 Share Posted April 3, 2019 Hi , We don't suggest to use Chirp prefab directly, suggest to use ControllerLoader instead. If you'd like to use Chirp prefab and fix manually, you can put the following code into WaveVR_AdaptiveControllerActions.cs which located in Assets\WaveVR\Scripts\ControllerModel. +#if UNITY_EDITOR++ isTouchPadSetting = false;++#else isTouchPadSetting = GetTouchPadParam();++#endif Thanks. Link to comment Share on other sites More sharing options...
VRVision Posted April 3, 2019 Author Share Posted April 3, 2019 The reason I use the chirp prefab instead of the controllerloader is due to the issue with adding pieces to the controllers once it has been loaded. I was unable to find any documenation on how to add gameobjects or functionality to the controler loader prefabs. Link to comment Share on other sites More sharing options...
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