Tony PH Lin Posted May 10, 2019 Posted May 10, 2019 To All, To the developers who are working on mobile devices with Unreal Engine, here is a guideline of performance tuning for Mobile devices on Unreal Engine. https://docs.unrealengine.com/en-us/Platforms/Mobile/Performance Our internal studio also take this as reference for our content porting. If there are any tips and specific parts with Wave SDK, we'll share our findings to the community. Thanks.
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