zzy Posted May 31, 2019 Share Posted May 31, 2019 Hi everyone, Vive Hand Tracking SDK has a new release v0.8.1 today. You can download it from here. Summary of changes: 1. Update deep learning models for all platform.2. We increased camera fov on Windows (10-15%)3. Now we can render skeleton result onto a 3d hand model in unity (model is provided in plugin)4. Full support of Unreal plugin For detailed changes, please refer to release notes. The plugin structure is changed for Unity and Unreal plugin. Please remove old version before install the new one. Best Regards, zzy Link to comment Share on other sites More sharing options...
MDV Games Posted May 31, 2019 Share Posted May 31, 2019 Thanks a lot for release! One question: Could you share a sample project with currectly project settings for Unreal Engine (.uproject)? It will be highly appreciated. :) Link to comment Share on other sites More sharing options...
zzy Posted June 1, 2019 Author Share Posted June 1, 2019 I'll check with the team about the unreal project. For now, I would suggest to follow our document to setup your Unreal project: https://developer.viveport.com/documents/sdk/en/unreal/setup.html Link to comment Share on other sites More sharing options...
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