ScottHerz Posted June 19, 2019 Share Posted June 19, 2019 We have a Vive Pro Eye and I'm finding that the bits it uses don't play well with the SRWorks SDK. I'm seeing several "Multiple plugins with the same name" errors. For example: We use Package Manager to bring in OpenVR, but SRWorks has its own copy. If I remove the package, nothing draws, but if I remove the plugin contained within SRWorks, it won't link. SRanipal has its own version of srworks_log which collides with the version in SRWorks. Not really your problem, but the flfw3 you bring in collides with the one Magic Leap uses... I know this is all something of a preview, but it would be nice if it played well with the SRanipal and OpenVR's move to the PackageManager. ( - tags added by moderator) Link to comment Share on other sites More sharing options...
Daniel_Y Posted June 21, 2019 Share Posted June 21, 2019 SRWorks+SRanipal could work under Unity 2018.1.0f2 with the following steps 1. import SRWorks Unity package. 2 import StreamVR v1.2.3 package and SRWorks Experience if desired. 3. import SRanipal package. (cancel replacing SRWorks_log.DLL) Link to comment Share on other sites More sharing options...
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