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Marker based AR with SRWorks?

akira fan

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I wonder if it's possible to make Marker based AR app with SRWorks?

If so, do you have examples or suggestions about the implementation? (like get the camera images, identify the marker and find out its position(not sure which camera parameters should I use, the distorted or undistored ones) in physical space then generate virtual objects according to the physical position of the marker in the two image planes that display camera images)

I'm using Unity.

(   - tag added by moderator)

Thank you.

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