NishikawaToshiku Posted July 8, 2019 Share Posted July 8, 2019 Hi, I just download Vive plugin and tried to use it , I have a question about Room Effect, when I add Vive 3DSP Audio Room to a room component and adjust the Room Reverb Preset item to "User Define", how can I know which wall of the room in scene is correspond to the Front Wall in Inspector, and so does Right wall, Left wall and back wall? Thanks~ Link to comment Share on other sites More sharing options...
HackPerception Posted July 8, 2019 Share Posted July 8, 2019 Link to comment Share on other sites More sharing options...
Professor 3DSound Posted July 9, 2019 Share Posted July 9, 2019 Hi NishikawaToshiku, Great question! If you tune the rotation of your room into (0, 0, 0), the wall in the direction from center along the positive Z axis, is the front wall. The back wall is in the direction from center along the negative Z axis. So as the left and right wall, which are in the directions of negative and positive X axis. Hope this solves your question. Looking forward to hear your thoughts after you tried our user defined material! Best regards, Prof. 3D Sound Link to comment Share on other sites More sharing options...
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