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Vive stereoscopic rendering image


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Hi there:) I'm graduated student and i studying ray tracing in VR with Unity.

My program make rendering image of each eye and send them to Unity. Then show those images to each camera.

My question is how can i make stereoscopic rendering image. I found some HTC Vive's official paper but i couldn't find.

Temporarily i used off axis projection stereoscopic method. 

If you guys know official paper or thesis of this question plz give me some feedback.

Thank you 🙂


@Tony PH Lin @Cotta

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