imarin18 Posted October 3, 2019 Share Posted October 3, 2019 I am trying to get the combined eye data: convergence_distance_validity and convergence_distance_mm on Unity. I use the following command to get the data, though the measured value is 0mm. ViveSR.anipal.Eye.GetVerboseData(out VerboseData data); Debug.Log(data.combined.convergence_distance_mm); Are the combined data available? Or do I make mistakes to capture the data? Link to comment Share on other sites More sharing options...
imarin18 Posted October 7, 2019 Author Share Posted October 7, 2019 I noticed from the previous thread that the function is not supported yet. https://forum.vive.com/forums/topic/5894-convergence-distance-isnt-calculating/ @Corvus @Daniel_Y Link to comment Share on other sites More sharing options...
Corvus Posted November 18, 2019 Share Posted November 18, 2019 @imarin18 That is correct, the function is not supported yet and it will be made clear in the next release. Link to comment Share on other sites More sharing options...
Daniel_Y Posted February 26, 2020 Share Posted February 26, 2020 Convergence Distance is not supported so convergence_distance_validity returns false, i.e. the value of convergence_distance_mm is not meaningful. However, CombinedEyeData.eye_data is supported. Generally, could check eye_data_validata_bit_mask to determine if the corresponding data is meaningful at calling time. Link to comment Share on other sites More sharing options...
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