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SRanipal not listed in Unreal plugins


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On 5/22/2024 at 2:56 PM, Tony PH Lin said:

Hi @bipul mohanto,

SRanipal was legacy SDK which now we encourage all developers to move OpenXR.

Here is the tutorial of OpenXR eye gaze for your reference.

https://developer.vive.com/resources/openxr/unreal/unreal-tutorials/eyegaze/

Thanks.

Hello. I am using unreal 5.2. When I execute the EyeGaze map example of OpenXR Eye Gaze, the dart board only displays earth-colored squares. I would like to know how to solve it.

dart board.png

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1 minute ago, VIVE_chengnay said:

你好@可可亞,

如果設定為 False,請檢查您的眼球追蹤硬體。

I checked my vive pro eye HMD and the eye tracking correction initialization will show failure but I don't know why :((

Initialization failed.png

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