thydney1970 Posted November 15, 2019 Share Posted November 15, 2019 When the visor of the HTC Vive Cosmos is raised, the audio drivers in a game (Project Cars 2 for me) or in SteamVR are reset to the default output device defined in Windows. This is annoying and annoying. The problem can only be solved by switching the audio output to HTV Vive Cosmos in the audio setting every time. I am of the opinion that as long as the HTC Vive Cosmos is in operation and even if the visor is folded up, the VR headset must not fall into a kind of standby. I see the reason in this direction and hope this will be fixed with the next FW update. I would be grateful for further information. Translated with www.DeepL.com/Translator Link to comment Share on other sites More sharing options...
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