ELIOT Posted December 6, 2016 Share Posted December 6, 2016 Hello. I am submitting my vr game to the VIVEPORT. I didn't understand about "Content Manifest / binary_path_windows" VIVEPORT Submission Guide is written like this. ------------------------------------------------------------------- Edit only the line containing "binary_path_windows": while leaving the rest of the content manifest unchanged. "binary_path_windows":"path\\to\\your-app-binary.exe", ------------------------------------------------------------------- I don't understand where this manifest file is. My project is made using UE4. and I have a "Manifest_NonUFSFiles_Win64.txt" file in the root level of my project folder. Should I edit this file? or Is there any other file? Please help me . Thank you for reading Link to comment Share on other sites More sharing options...
Rockjaw Posted December 6, 2016 Share Posted December 6, 2016 Hi , take a look at this response I gave regarding the content manifest in another thread. Let me know if you still need help after that. Link to comment Share on other sites More sharing options...
ELIOT Posted December 7, 2016 Author Share Posted December 7, 2016 Thank you I'm developing my project with UE4. The link explain Unity version. Is there no need to edit manifest with UE4? Link to comment Share on other sites More sharing options...
Rockjaw Posted December 7, 2016 Share Posted December 7, 2016 Hi , sorry about any confusion. While I mention Unity in that thread the steps should apply to UE4, or indeed anything you're developing that results in an EXE and associated files. The content manifest is editable directly in the window in the Binary Build section. You have to edit the path line there to show where your EXE file is in your submitted ZIP. If you have problems, go ahead and submit without editing the manifest - our submission team can fix if required. Link to comment Share on other sites More sharing options...
ELIOT Posted December 8, 2016 Author Share Posted December 8, 2016 Thank you We submitted our project for the review. Is this right editing as you mentioned? Link to comment Share on other sites More sharing options...
Rockjaw Posted December 8, 2016 Share Posted December 8, 2016 Looks like it to me, ! Link to comment Share on other sites More sharing options...
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