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Oculus Quest problem


folmer

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Hello, I have a project running under focus+ with ViveInputUtility and trying to build with Oculus Quest, application crash.

I have the Oculus Android Package, API lvl 23, the manifest below and i would like to know if there is a manipulation that i forgot to do.

Thanks in advance to those who will read this message.

AndroidManifest.xml

@chengnay @Cotta @Tony PH Lin

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Ok, I have :

WaveVR_Simulator, libwvrDistortion, wvr_client, wvr_ime_client, wvr_permission_client, wvr_resindicator, wvr_unity_plugin, wvr_unity_plugin_2017

Oculus Android package

I said crash because the application displays the Unity logo and 2 seconds later i am in the Oculus menu and i don't have logs.

In XR Settings I only have Oculus SDK 

ExternalTools.PNG

Sdk.PNG

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