ZINTENTEN Posted January 23, 2020 Share Posted January 23, 2020 With the latest update version of steamVR I cannot set the boundary transparency to exactly zero I had try the developer mode and OpenVR Advanced Setting but it didn't work :( anyone have ideas? Link to comment Share on other sites More sharing options...
JCSegula Posted January 24, 2020 Share Posted January 24, 2020 Take a look at this topic, to see if it helps 😄 Link to comment Share on other sites More sharing options...
HackPerception Posted January 28, 2020 Share Posted January 28, 2020 @ZINTENTEN - The chaperone behavior has definitely changed in the new SteamVR update and it appears as if "developer" chaperone mode has been depreciated - I'm currently looking into this. Link to comment Share on other sites More sharing options...
ZINTENTEN Posted January 28, 2020 Author Share Posted January 28, 2020 @JCSegula @VibrantNebula Thank you for your reply : ) Link to comment Share on other sites More sharing options...
HackPerception Posted January 28, 2020 Share Posted January 28, 2020 @ZINTENTEN - Still looking into the OpenVR/SteamVR aspect of this but I was able to confirm that you can still manually disable it by editing the steamvr.vrsettings script: Close the SteamVR compositor and then open the steamvr.vrsettings file using a text editor (default location is at C:\ProgramData\Steam\config) Check if there is a line that says “collisionBounds” If there is add the following to it: “CollisionBoundsFadeDistance” : 0 If there is not, then add the following in the file after a closed bracket set: “collisionBounds” : { “CollisionBoundsFadeDistance” : 0 }, Save and close the file. Next, start SteamVR and the chaperone bounds should be gone. If they are still there, check your syntax and try again. You just have to be really careful about your syntax and making sure your brackets are all closed off properly. Here is a picture, showing what the final addition looks like (note that the other lines of script in this file will likely look different): Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now