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Is activeX required to run/use vive?


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@schwaBAM - I have never heard of ActiveX in the context of VR. I haven't heard that term since 2015 even - I thought it was a browser thing that's more or less only around for legacy support in some browsers? I'm going to say no in this case - I've never heard of anything regarding SteamVR and ActiveX.

Most experiences including SteamVR itself will require DirectX if that's what you're talking about rather. When you start SteamVR for the first time - the first thing it does is verify your Direct X status and installs some Direct X related stuff.

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