Jump to content

Vive Cosmos display


Recommended Posts

Alright. So it means that it doesnt matter what resolution I choose in game, HMD will allways display same resolution? But higer res = clearer ( would it make 4k res apps prettier on HMD? ) and lower = blurry HMD? I hope I got this right.

And what I understand there is no way to turn off display projection to improve GPU performance?

Link to comment
Share on other sites

@Kristodian - Basically. The HMD/panels are a fixed resolution. The content can be rendered at varying levels (most of the time, not always) and that output gets "sampled" and interpolated/scaled to fit the native resolution of HMD. 

You often have to restart the application (but not SteamVR) for the changes to take full effect.

The ability to enable/disable the 2D mirror varies by content. VR is a wild west and it's PC gaming - every single app will have different settings. That said, the effect should only be a few % of perf either way; it's not going to make a world of difference in the same way that the application resolution is.

  • Thanks 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...