Tima Posted November 12, 2020 Author Share Posted November 12, 2020 Hi @zzy Thanks a lot. Link to comment Share on other sites More sharing options...
Tima Posted December 14, 2020 Author Share Posted December 14, 2020 (edited) Hi @zzy GestureOption options; const GestureFailure ret = StartGestureDetection( &options ); throws Access violation in aristo_interface.dll. PS 1.) Camera test passed in SteamVR all drivers are up-to-date 2.) If i desable camera in SteanVR StartGestureDetection( &options ) returns GestureFailureCamera 3.) Vive Pro Any help would be appreciated. Edited December 14, 2020 by Tima Link to comment Share on other sites More sharing options...
zzy Posted December 15, 2020 Share Posted December 15, 2020 Hi @Tima Thanks for the feedback. I'll check this week to see if I can reprodcue it on my side. Link to comment Share on other sites More sharing options...
Tima Posted December 15, 2020 Author Share Posted December 15, 2020 On 12/14/2020 at 3:19 AM, Tima said: Hi @zzy I have created minidump for you. https://gofile.io/d/l5Wyf2 @zzy 1 Link to comment Share on other sites More sharing options...
Tima Posted December 16, 2020 Author Share Posted December 16, 2020 On 12/14/2020 at 2:19 PM, Tima said: Hi @zzy GestureOption options; const GestureFailure ret = StartGestureDetection( &options ); throws Access violation in aristo_interface.dll. PS 1.) Camera test passed in SteamVR all drivers are up-to-date 2.) If i desable camera in SteanVR StartGestureDetection( &options ) returns GestureFailureCamera 3.) Vive Pro Any help would be appreciated. Hi @zzy here is a minidump.https://gofile.io/d/l5Wyf2 Link to comment Share on other sites More sharing options...
zzy Posted December 17, 2020 Share Posted December 17, 2020 Hi @Tima Thanks for the minidump. Link to comment Share on other sites More sharing options...
zzy Posted December 18, 2020 Share Posted December 18, 2020 Hi @Tima After some debugging this week, I found the problem is caused by a calling convention error in openvr library. After upgrading openvr from 1.0.14 to 1.3.22, the problem is solved. Please find the attched patch for win32 (only include aristo_interface.lib and aristo_interface.dll). Let me know if this works on your side. 0.9.4_win32_patch.zip Link to comment Share on other sites More sharing options...
Tima Posted December 25, 2020 Author Share Posted December 25, 2020 Hi @zzy Yes, it works now. BTW Why don't make some helper function to calculate ( relative ) angles and pos for hand's bones ? Link to comment Share on other sites More sharing options...
zzy Posted December 26, 2020 Share Posted December 26, 2020 Hi @Tima Thanks for the suggestion. We plan to add support for joint rotation/pinch direction in c++ interface in next release. Link to comment Share on other sites More sharing options...
Tima Posted December 28, 2020 Author Share Posted December 28, 2020 @zzy when do you plan 'next release' ? BTW it would be nice to add 'grab-strength' too... Link to comment Share on other sites More sharing options...
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