Jump to content

SRWorks C SDK with Godot


Recommended Posts

Hey everyone,

I'm currently trying to implement the SRWorks SDK with my Vive Cosmos, but I can't use Unreal or Unity, so I'm using the Godot engine with the SRWorks C SDK. However, I'm really confused on how to start. The download contains some .sln files and .vcxproj files but I'm not sure which files to use and how I can connect this to Godot. Also, can i use the sample code project file to implement AR or do I need to write my own code?

Any help would be appreciated.


Link to comment
Share on other sites

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...