ya5 Posted July 24, 2020 Posted July 24, 2020 Hey everyone, I'm currently trying to implement the SRWorks SDK with my Vive Cosmos, but I can't use Unreal or Unity, so I'm using the Godot engine with the SRWorks C SDK. However, I'm really confused on how to start. The download contains some .sln files and .vcxproj files but I'm not sure which files to use and how I can connect this to Godot. Also, can i use the sample code project file to implement AR or do I need to write my own code? Any help would be appreciated. Thanks
Tony PH Lin Posted September 1, 2020 Posted September 1, 2020 Hey @ya5, Since we don't have much experience with the Godot engine, maybe someone from the Forum could provide you with advice? Our efforts are focused on supporting Unity/Unreal as that's where the VR developer based is. Thanks.
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