emirfreshfx Posted September 14, 2020 Share Posted September 14, 2020 Hello! Our company wants to release the game for the viveport arcade. So far we found that we need to opt-in to the program. BUT Ive seen there is a Viveport arcade SDK but all the links to it are broken and the submission guide doesnt tell anything about the arcade SDK https://developer.vive.com/resources/viveport/store-guide/store-submission-guide/english/. We are working on an Unity App which needs an Host-PC and the other PCs with Vives are the clients - so perfect for arcade halls. So the question would be, how to we publish to Viveport arcade? Do we need the SDK? And from the guidelines it tells us to upload a binary file, how do we do that with the Unity Build? Thank You! Link to comment Share on other sites More sharing options...
Corvus Posted September 14, 2020 Share Posted September 14, 2020 @emirfreshfx We recently updated the developer site and are still fixing some of the old links that may have broken. Thanks for reporting this, we will check the submission guide for any remaining issues. For the Viveport Arcade SDK, you can find the SDK documentation here: https://developer.vive.com/resources/documentation/viveport-arcade-sdk/ And the SDK is part of the Viveport SDK so you can download the Unity Viveport plugin to get started. Do we need the Viveport SDK? Only if you need to use any Viveport SDK features: User Profiles, Stats & Achievements, Leaderboards, In-App Purchase and Sessions (Per-round) for VIVEPORT Arcade (For Windows). If you don't need any of these features then the Viveport SDK is not required. For the binary build submission you can create a build with Unity, and zip everything in the build folder for submission (including .exe, gamedata folder, MonoBleedingEdge, etc.). https://developer.vive.com/resources/viveport/store-guide/store-submission-guide/english/submitting-your-viveopenvr-content/binary-build/ Cheers and let us know if you have any further questions, feedback, or issues. 1 Link to comment Share on other sites More sharing options...
emirfreshfx Posted September 15, 2020 Author Share Posted September 15, 2020 Hello Corvus! This has been very helpful thank you! We don't plan on integrating any of these things so i guess we will just upload the game without any SDK. The link you pasted for the documentation is also broken 😅. Alright seems easy enough, we will start uploading in the next 2-3 weeks, so looking forward to it! Thanks again! Cheers Link to comment Share on other sites More sharing options...
Corvus Posted September 15, 2020 Share Posted September 15, 2020 @emirfreshfx That's very strange, the link appears working fine for me and others. Can you confirm what browser you are using? Link to comment Share on other sites More sharing options...
emirfreshfx Posted September 16, 2020 Author Share Posted September 16, 2020 Hi! Im using Chrome Version 85.0.4183.102. On other Browsers it doesnt seem to work too. If I have confused you, Im talking about this link: https://developer.vive.com/resources/documentation/viveport-arcade-sdk/ I get this: Link to comment Share on other sites More sharing options...
Corvus Posted September 17, 2020 Share Posted September 17, 2020 @emirfreshfx Okay I'm also seeing the issue where navigating to the link directly doesn't work! That's not good. Sorry for any confusion, it seems there is an issue with the new dev resources website. Link to comment Share on other sites More sharing options...
emirfreshfx Posted September 22, 2020 Author Share Posted September 22, 2020 (edited) @Corvus Sorry for the late reply! Thats OK! Since we dont need it, it doesnt bother us. But maybe other users rely on it. Edited September 22, 2020 by emirfreshfx Link to comment Share on other sites More sharing options...
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