zzy Posted October 30, 2020 Share Posted October 30, 2020 Hi everyone, Vive Hand Tracking SDK has a new release v0.9.4 today. You can download it from here. Highlight of changes: Update deep learning models for all platforms. Add the option to limit max raw detection fps to save computing resources. (Unity) Add assembly definition files as separate package for Unity 2019 or newer. (Unity) Add support for Wave XR Plugin. (Unreal) Move native binary to a module in the project. All the contents of plugin are inside project folder. (Unreal) Experimental support for WaveVR Hand API (requires WaveVR 3.2.0). (C/C++) Add x86 binary. For detailed changes, please refer to release notes. 1 Link to comment Share on other sites More sharing options...
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