kilik Posted December 10, 2020 Share Posted December 10, 2020 To run inside Unity Editor, please make sure: Your are using 64bit Unity Editor. Make sure OpenVR is selected and loaded as VR/XR device. got same on unity 2018 Unity 2019.4.15f1 (64-bit) and Unity 2020.1.12f1 (64-bit) any idea is welcome thank's Link to comment Share on other sites More sharing options...
zzy Posted December 10, 2020 Share Posted December 10, 2020 Hi @kilik Here are some some points I can think of to check. You are using the latest 0.9.4 version. You are running Windows Unity Editor. Linux/Max is not supported. You can try to run the pre-built windows sample and see if that can work. Link to comment Share on other sites More sharing options...
kilik Posted December 11, 2020 Author Share Posted December 11, 2020 yes last version it's windows pro maybie same on build so i have try on another computer and it's work with some crash on start but i have gray image on vive when camera is active so i see hand only on editor any option about this ? Link to comment Share on other sites More sharing options...
zzy Posted December 11, 2020 Share Posted December 11, 2020 Hi @kilik For first question, another thing I can think of is to install MSVC 2015 update 3 runtime on your PC. The dll not found problem might be caused by failure to load dependency dll. For second question, if your image is not correct, then it's possible hand detection fails. If you are hand in editor, is that using EditorEngine (which generates fake hand data)? For camera problem, I would suggest to follow steps here: https://hub.vive.com/storage/tracking/misc/steamvr.html Link to comment Share on other sites More sharing options...
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