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Steam VR compositor


Michal

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Hello,

I was wondering if Vive Cosmos Elite uses Steam VR compositor, according to newest Steam VR update there are some improvements for headsets using Steam VR compositor:

https://store.steampowered.com/news/app/250820/view/3044967019267211914

I'm pretty sure that OG Vive used Steam VR compositor, but I'm not sure about Cosmos Elite.

If it doesn't use Steam VR compositor, then is there any performance loss vs Steam VR compositor in Steam VR games? Also if it's true, then we are missing some good features from Steam VR updates.

Is there an option to switch Cosmos Elite to Steam VR compositor?

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The Cosmos (Elite and OG) are SteamVR headsets so I'm sure those new SteamVR features will be available.  They certainly are with my Vive Pro.  Easy way to check is whether or not options like framerate throttling are available within your SteamVR settings/video.

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On 2/27/2021 at 9:36 AM, TomCgcmfc said:

The Cosmos (Elite and OG) are SteamVR headsets so I'm sure those new SteamVR features will be available.  They certainly are with my Vive Pro.  Easy way to check is whether or not options like framerate throttling are available within your SteamVR settings/video.

Yes, it's there (framerate throttling), but on the other hand I can't enable motion compensation directly from Steam VR. Is it possible on Vive Pro?

Also, in task manager (when using VR) there is Vive Compositor.

@C.T. can You please reply to my first post? I'm also wondering if there would be any performance difference when launching Wireless Cosmos Elite throug Vive Console vs Vive Wireless software.

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27 minutes ago, Michal said:

Yes, it's there (framerate throttling), but on the other hand I can't enable motion compensation directly from Steam VR. Is it possible on Vive Pro?

.

I think you are actually referring to SteamVR  'motion smoothing' and yes that is available with my Vive Pro (and has been for quite a while) in the same settings/video panel.  It apparently has been improved.  Personally I don't use it for 2x reasons.  It causes too many artifacts (but it is a little better now) and for the most part I do not need to use it for most apps since I have a fairly powerful gaming pc (i9 9900k/rtx3090/32Gb ram).  For my flight sims like X Plane 11 (where 90fps is not possible) I find that using framerate throttling, generally at 45fps, gives me a very good result.  Maybe try framerate throttling and see what you think.

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19 hours ago, Michal said:

Yes, it's there (framerate throttling), but on the other hand I can't enable motion compensation directly from Steam VR. Is it possible on Vive Pro?

Also, in task manager (when using VR) there is Vive Compositor.

@C.T. can You please reply to my first post? I'm also wondering if there would be any performance difference when launching Wireless Cosmos Elite throug Vive Console vs Vive Wireless software.

Imho, there should not be any performance difference between Vive Console and Vive Wireless software while activating Wireless Cosmos Elite.

Another information for you is motion smoothing not supported Cosmos series currently.

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