bio998 Posted May 6, 2021 Share Posted May 6, 2021 Hi, I'd like to detect when the user does a 're-center' from the SteamVR menu when using my game. How do I detect a recenter event? The equivalent in the Oculus SDK is to subscribe to the OVRManager event: OVRManager.display.RecenteredPose += SomeFunction; How do I do it using SteamVR? (I'm using Unity 2019.4.22f1) Thanks! Link to comment Share on other sites More sharing options...
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