MixedupJim Posted June 4, 2021 Share Posted June 4, 2021 Has anyone got it to work successfully with Horizons? I can get it to load but I get constant errors in the SteamVR frame timings (pink lines) which causes awful ghosting and weird effects in the headset. The really weird part is if I UNFOCUS the game's window the head tracking still works and it's suddenly smooth and awesome - but then I can't actually interact with the game via mouse, keyboard or joysticks :( I've tried reintalling the whole VIVE software, tried SteamVR beta, and moved to different USB port but no dice. Other true VR games like Beat Saber work flawlessly so it must be something to do with that game. Link to comment Share on other sites More sharing options...
MixedupJim Posted June 4, 2021 Author Share Posted June 4, 2021 Ok, managed to solve it. It's all down to the lack of true "Motion Smoothing". HTC have their own implementation called "Motion Compensation" but as far as I can tell it doesn't really do anything (there doesn't seem to be any difference with it on or off), if it does do anything then it is only up to a certain point after which it just gives up and causes an error/missed frame and horrible ghosting/reprojection in the headset. The solution was simply to turn off "Ambient Occlusion" to give that little bit of a performance boost and everything is now super smooth and no errors - weird or what? Hopefully SteamVR will support proper motion smoothing in the future. Link to comment Share on other sites More sharing options...
C.T. Posted June 7, 2021 Share Posted June 7, 2021 On 6/4/2021 at 7:15 PM, MixedupJim said: Ok, managed to solve it. It's all down to the lack of true "Motion Smoothing". HTC have their own implementation called "Motion Compensation" but as far as I can tell it doesn't really do anything (there doesn't seem to be any difference with it on or off), if it does do anything then it is only up to a certain point after which it just gives up and causes an error/missed frame and horrible ghosting/reprojection in the headset. The solution was simply to turn off "Ambient Occlusion" to give that little bit of a performance boost and everything is now super smooth and no errors - weird or what? Hopefully SteamVR will support proper motion smoothing in the future. One other tips is to disable the hardware accelerated GPU scheduling will help in some simulation games. Some windows will auto enable that after update. worth to try. Link to comment Share on other sites More sharing options...
MixedupJim Posted June 8, 2021 Author Share Posted June 8, 2021 That did the trick 😄 Thanks for your help! Link to comment Share on other sites More sharing options...
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