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About ACME

  • Birthday 03/04/1969

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  1. Totally agree with you. And I am telling everyone about this piece of sh...! Bye bye, htc. Thank you for nothing.
  2. Better solution: ordering the Index Controllers, like I did. It works fine!
  3. https://www.roadtovr.com/htc-cosmos-steamvr-faceplate-delay-coronavirus-cosmos-elite/
  4. OK, then I guess that Boneworks doesn' t work in combination with wireless - game crashed every time I tried. Playing wireless with the OG Vive works perfectly. thx for the info 👍
  5. @Hooflee Do you play Boneworks wireless or tethered?
  6. I bought this cable last year: It solved my grey screen problem (OG Vive). And yes, my wireless module is getting very hot, but there are no issues anymore.
  7. Tonight I removed the wireless module from the Cosmos and installed it to my original Vive again: Played Boneworks for 4 hours, completing the "Streets" level. Game ran stable, no crashes. Steam VR two times lost connection to the HMD, but after restarting the HMD I was able to continue playing (the game itself had not been influenced by this issuses). So, for me it's clear: The Cosmos is the Problem. I found this post on Steam in the Boneworks forum: Being flung into the void is a typical result of your controllers reporting NaN as their position - I get the same by launching the game with my controllers off, and then turning them on.In short, it's the physical hands suddenly interacting with the environment in ways that it shouldn't due to poor tracking.
  8. After testing and un-/reinstalling and testing on and on, tonight I removed the wireless module from the Cosmos to play again with my original Vive (played Beat Saber and Boneworks all the night - what a JOY). Took the 800€-elctronic-waste out of my sight. If there ever will be a functioning tracking solution, which can be verified by the forum users, I'll try again. Epic Fail by HTC. First they killed their Smartphone Market...and now this...
  9. Yes, I am using the wireless adapter. This feature was the main reason for me to buy the Cosmos. Otherwise I would have bought the Valve Index. Here are my specs: MSI MPG X570 GAMING PLUSbe quiet! BN204 Dark Power Pro 10 80Plus Gold 1000 WattAMD Ryzen 7 3700XARCTIC Liquid Freezer II 360CORSAIR Vengeance LPX 32GB (2x 16GB) DDR4 3200MHz C16 XMP2.0ASUS GeForce RTX 2070 Super ROG Strix OCASUS Xonar DGX 5.1 GamingXIAOMI Mi Curved Display 34-inch UWQHD 21:9 144Hz AMD FreesyncHTC ViveHTC VIve Cosmos VR Games installed on: Samsung SSD 970 EVO Plus 1TB M.2 NVMe
  10. Same Problem with 'Boneworks'. The Issue is being discussed on Steam by other Cosmos Users and there's no solution. Game works great with my "old" Vive. The (still not really working) Tracking is the Problem! I can't even play my beloved 'Beat Saber' - missing more Blocks than hitting. I am so disappointed about this HMD. And I really tried all hints/suggestions, including making new, complete setup(s).
  11. I have the 20000 (Price is € 45,99) and it works, too. Runtime up to 4 hours, depending on application. This is the model: Anker PowerCore Speed 20000 (Model A1278)
  12. Same here - 2 hours playtime and 3 hours charging ( 18W QC3.0 charger).
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