Hello,
I need help with the case of building an VIVE XR Elite app with unreal engine 5.2.
I was able to build the app and deploy it without error on my VR device.
But the app itself is not recognized as a VR/XR capable app, it is categorized as a "2D app", therefore when the app is launched through Elite VR headset, it is shown as a blackboard, stuck with the VR menu background...
I cannot see a way to make it recognized as a VR app, could someone help me please ?
Thx a lot.