12345467860785678 Posted August 20, 2021 Share Posted August 20, 2021 I'm trying to create a grabbable object by using BasicGrabbable, and it not working to me. Seem like I had miss something to achieve this, but I have no idea. Here is my BasicGrabbable settings and tracker Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted August 20, 2021 Share Posted August 20, 2021 @12345678912345678912345678 Are you able to grab in VIU example scene, 5.ColliderEvent? Or could you share your project for us to check? Link to comment Share on other sites More sharing options...
12345467860785678 Posted August 20, 2021 Author Share Posted August 20, 2021 @chengnay Yes, it can be grab at sample scene. For some reason I can't share my project sorry about that. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted August 20, 2021 Share Posted August 20, 2021 Could you double check your scene with example scene whether there is any script or something is missing? Link to comment Share on other sites More sharing options...
12345467860785678 Posted August 20, 2021 Author Share Posted August 20, 2021 (edited) It seem like I miss something on ViveCameraRig, I can grab the dice by using VROrigin in sample scene but can't by using ViveCameraRig in my scene. But I don't know what is missing in ViveCameraRig, may you tell me which components were really require? Edited August 20, 2021 by 12345467860785678 Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted August 20, 2021 Share Posted August 20, 2021 Did you add ViveColliders to your scene? Link to comment Share on other sites More sharing options...
12345467860785678 Posted August 20, 2021 Author Share Posted August 20, 2021 @chengnay No, I didn't. I can grab object now since I add it on. Thank you very much. 1 Link to comment Share on other sites More sharing options...
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