daheath Posted September 29, 2021 Share Posted September 29, 2021 Hi, Having issues with the Focus 3 packaging in Unreal. Using UE4 (4.26) and I've tried both Latest version and 4.0.0 of the Wave plugin with no luck. I can't preview and when I try to build or package to headset I'm met with this line that I would assume is causing the issue. LogPlayLevel: Error: C:/Users/Name/Documents/Unreal Projects/SDK400/Plugins/plugin/Plugins/WaveVR/Source/WaveVR/Private/WaveVRRender.cpp(329,62): error: operator '?:' has lower precedence than '|'; '|' will be evaluated first [-Werror,-Wbitwise-conditional-parentheses] I'll attach the rest of the output log. Anyway currently trying to use UE4 (4.26) and Wave Plugin version (4.0.0) I've double triple checked the install but, could use a little guidance, saw an article about VS 2017 being better for compiling so I'm also currently using 2017. Oh also using a USB cable. Any guidance or help would be appreciated. Thank you. SDK400.log Link to comment Share on other sites More sharing options...
Tony PH Lin Posted September 30, 2021 Share Posted September 30, 2021 There are two suggestions 1. For Direct Preview, please make sure wvr_plugins_directpreview.dll has loaded successfully. 1). Try to move the project to somewhere that the path did not include black. (For instance, “Unreal Plugin” include a blank). 2). Open the Unreal editor, then check the log to see if wvr_plugins_directpreview.dll found. The log will show “WVRDllLoader: Load wvr_plugins_directpreview.dll success.” in log if load successfully. The following is the failed case. LogWindows: Failed to load '../../../../../../Users/Heath/Documents/Unreal Projects/SDK400/Plugins/WaveVR/Source/WVR/lib/Win64/wvr_plugins_directpreview.dll' (GetLastError=126) LogWindows: File '../../../../../../Users/Heath/Documents/Unreal Projects/SDK400/Plugins/WaveVR/Source/WVR/lib/Win64/wvr_plugins_directpreview.dll' does not exist WVRDllLoader: Failed to load wvr_plugins_directpreview.dll 2. Please replace the NDK version r23 with r21. And here comes the Android settings for reference. Link to comment Share on other sites More sharing options...
daheath Posted September 30, 2021 Author Share Posted September 30, 2021 Alright, I think it made it a little further in the building process but, I still was unable to get the wvr_plugins_directpreview.dll to load! Switched the path to a path without blank spaces I'll attach the log once more to see if you can see something I missed. New path is: Users/Heath/Documents/UnrealTesting/SDK400/Plugins/WaveVR/Source/WVR/lib/Win64/wvr_plugins_directpreview.dll Any help would be appreciated! Thank you. SDK400.log Link to comment Share on other sites More sharing options...
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