JulienActiveMe Posted May 17 Share Posted May 17 Hello, I am using Wave XR 5.2-r.1. I am using Unity 2021.3.11f I am using a CameraRig game object found in Assets\Wave\Essence\Hand\Model\5.2.1-r.1 I made a prefab from it and exported it in another scene. I added a mesh collider and a rigidbody on the object WaveBone_1 (in CameraRig>XRRightHand>WaveHand[RightOrLeft]>WVR[RightOrLeft]Hand_1106_ASCII) In direct preview, I can knock over an object and have the name of the object I collided with show on a canvas. In the build, I seem to have no collision !! I cannot knock over the object, and I cannot read the name the object I collided with in the Canvas. I can see my hands, the HandTracking is enabled on the device. What am I missing? Thanks in advance ! Link to comment Share on other sites More sharing options...
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