Jump to content

How to detect and respond to button presses on VR controllers to provide visual feedback in a VR application?


Recommended Posts

Is there a way to display to VR application/Unity which physical controller button is pressed? For this image, it display the controller but not showing which button is pressed. I am wondering if there is a way to do that. For example, if I press the menu button, it highlights blue.

Viveinpututility.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...