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Saving 3D meshes


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Hi Dan,


Thanks! I got to that in demo 04, but was wondering if there was any way to save the mesh into the scene. Right now I have scanned, saved and loaded the mesh from the Vive controller. But when I stop running the scene from unity, the mesh disappears.


I was wondering if there was a way to able to continue editing the mesh data after stopping the scene. (if that makes sense, I am quite new to unity)


Thank you!


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  • 1 year later...
On 11/1/2018 at 11:05 PM, reneeclchen said:

Hi Eugee,


The mesh file and its texture are saved at "Project Folder > Recons3DAsset." They can be loaded in Unity if you move Model.obj and Model0.png into your Assets folder.


Hope this helps!



Hi @reneeclchen,

What is the process of doing this now for SRWorks 0.9.3?



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