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Saving 3D meshes


eugeenetwj

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Hi Dan,

 

Thanks! I got to that in demo 04, but was wondering if there was any way to save the mesh into the scene. Right now I have scanned, saved and loaded the mesh from the Vive controller. But when I stop running the scene from unity, the mesh disappears.

 

I was wondering if there was a way to able to continue editing the mesh data after stopping the scene. (if that makes sense, I am quite new to unity)

 

Thank you!

 

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  • 1 year later...
On 11/1/2018 at 11:05 PM, reneeclchen said:

Hi Eugee,

 

The mesh file and its texture are saved at "Project Folder > Recons3DAsset." They can be loaded in Unity if you move Model.obj and Model0.png into your Assets folder.

 

Hope this helps!

 

-renee

Hi @reneeclchen,

What is the process of doing this now for SRWorks 0.9.3?

-Steve

@Daniel_Y

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