Showmin_Wang Posted April 12, 2019 Share Posted April 12, 2019 Hi group, I was trying to attach Vive 3DSP Audio Geometric Occlusion script to on the scene that contains a wall in non-convex shape. Please see the orange frames in the figure: So far I used 3 occlusion script with different sizes and positions to comprise the wall by choosing "box" occlusion engine. Is there any better way to achieve it? Link to comment Share on other sites More sharing options...
Professor 3DSound Posted April 19, 2019 Share Posted April 19, 2019 Hi Showmin, Unfortunately, the non-convex walls are not supported in the current occlusion of VIVE 3DSP, but the computing cost of geometry occlusion is very low. Therefore using 3 pieces of walls with geometry occlusion in this situation should be working fine without any concern. Best regards, Prof. 3D Sound Link to comment Share on other sites More sharing options...
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