Jump to content

Geometric Occlusion Engine


Recommended Posts

Hi group,


I was trying to attach Vive 3DSP Audio Geometric Occlusion script to on the scene that contains a wall in non-convex shape. Please see the orange frames in the figure:

So far I used 3 occlusion script with different sizes and positions to comprise the wall by choosing "box" occlusion engine. Is there any better way to achieve it?


Link to comment
Share on other sites

Hi Showmin,


Unfortunately, the non-convex walls are not supported in the current occlusion of VIVE 3DSP, but the computing cost of geometry occlusion is very low. Therefore using 3 pieces of walls with geometry occlusion in this situation should be working fine without any concern.




Best regards,

Prof. 3D Sound

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...