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Occlusion effect


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Hi, I'm now using occlusion effect for content design, and it's very convenient to implement the feature.

But I find out that both "Geometirc occlusion" and "Raycast occlusion"  effect has no different when occluder size change on thickness direction. Please see the screenshot as below.

Is there any other way to adjust the effect from thickness change?



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Hi PiskeBoBo,

When the object is thicker, the occlusion effect should be heavier. There is an parameter called "Occlusion Intensity", both on the raycast occlusion and geometry. The occlusion level, which is influenced by thickness, density, or any other factors, could be adjusted by occlusion intensity.



Best regards,

Prof. 3DSound

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