PiskeBoBo Posted July 31, 2019 Share Posted July 31, 2019 Hi, I just download VIVE 3DSP SDK unity plugin and tried to use it , I have a question about Room Effect Preset. When I choosing "User Define" on "Room Reverb Preset", the Room component appear "Room Surface Material" for choosing and two items for adjustment : "Reflection Level" and "Reverb Level", I was confused the relationship between surface material and reflection level, it means that different wall material setting has the same reflection level and reverb level? And I was also wonder that what's the different between "Reflection Level" and "Reflection Rate"? Thanks! @AAAudiooo @Professor 3DSound Link to comment Share on other sites More sharing options...
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