Jump to content

Point of regard

Recommended Posts

For the purpose of a study I'm trying to use the vive pro eye (and the sranipal sdk) to get eye tracking data while showing an existing VR-Browser-application in the glasses (using SteamVR).
With a modified version of the c++ example l'm abel to record the 3d unit vectors of the users gaze ray. But I actually need  (2d) pixel coordinates of the users point of regard.
Is there a way to calculate the point of regard from gaze ray? Or am I missing something else?

@Corvus @Daniel_Y

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...