Lauren Taylor Posted November 5, 2019 Posted November 5, 2019 Hey, I'm trying to get SRWorks working on Unity so I can access the front cameras on an HTV Vive Pro. After I import the SRWorks package, open the sample scene and hit play, my Unity editor stops responding. Occasionally when I reopen the project there'll be an error suggesting there was a memory overflow (not to mention my memory rocketing to 96% lol). I'm running this on Unity 2019.2.10f1. Has anyone seen this problem before, or know how I can solve this and get SRWorks working? Thank you @Daniel_Y @Corvus
Daniel_Y Posted November 6, 2019 Posted November 6, 2019 May I know your SRWorks version and GPU model?
Lauren Taylor Posted November 6, 2019 Author Posted November 6, 2019 SRWorks SDK is the latest early access version on the Vive developers website, GPU: Geforce RTX 2080 Thanks
Daniel_Y Posted November 7, 2019 Posted November 7, 2019 The current version on developers website v0.8.0.2 does not support Turing architecture, ex: RTX 2080. You could leave a request in this thread, List of Supported GPUs, for Beta trial program.
Lauren Taylor Posted November 7, 2019 Author Posted November 7, 2019 Ohhh that would explain, thank you for your help!
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