jaron_j2 Posted April 11, 2020 Share Posted April 11, 2020 Hi there, I am attempting a AR project using the Vive Pro Eye and SR Works. I am unsure how may I extract out a Texture2D from the front cameras to be passed on to 'OpenCV for Unity' for Aruco marker detection. After looking through the SRWorks SDK, I came across ViveSR_DualCameraImageCapture.cs which will properly be the likely script to use. I have attempted getting the Texture2D from ViveSR_DualCameraImageCapture.GetUndistortedTexture() but I am without success. I am seeking any advice on how to use ViveSR_DualCameraImageCapture.cs and/or if anyone has success at Aruco marker detection using Vive SRWorks. Many thanks! Link to comment Share on other sites More sharing options...
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