zardosch Posted May 26, 2020 Share Posted May 26, 2020 Hello, For my project simulation, I'm planning to spawning an object--in unity-- at the position during saccade; the position will be at the coordinate between two fixation. I wonder if saccade recognition functionality --or similar one--existed in SRanipal SDK? If not, how can I capture the final gaze-point (x, y, z) --where in the user looking at? I'm quite new in unity and c# programming; hence I'd be appreciated if you would be more elaborate in your answers! Thank you very much and Regards, @Daniel_Y @Corvus Link to comment Share on other sites More sharing options...
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