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Delay on "Dual Camera"


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Hello developers!

hope you safe from corona virus.

 

I found a difference between older SRwork api and newest (0.9.3.0) and wonder if you have same issue.

image.png.1c945c6e0abb30f6c601365517dc7150.png

I put additional objects as a child of each camera, so let them be fixed on camera always.

But, when I put them on "Dual Camera", there is some delay between turning head and linked objects. While not on "Render Camera".

In older api, I remember that cameras were not separated into two like picture above.

Is it intended or sth strange? Do you have same issue?

@Daniel_Y @Jad @Corvus

 

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