ProMacGyver Posted February 23, 2017 Share Posted February 23, 2017 We just got our vive trackers yesterday and we tried to play around with them. While doing so we realized we could not use them with anything in lue of a normal controller. We couldn't even use it for mixed reality off the bat. Hopefully I am just missing something. Is there a way to make a game think the tracker is just another controller (and create an external offset config because of the different coordinate system?)? The idea here is we create a gun controller for another game or multiple games (that we didn't develop, have access to game code, or want to update). Examples "Space Pirate Trainer", "Hot Dogs, Horseshoes & Hand Grenades", "Hover Junkers". A consumer buys our general or specific use gun for the game(s) and sets a config file for the game (for the offset in coordinates) then the tracking puck shows up as a normal controller and they can play the game. Right now I tried using the puck as a hand controller for a game we are making and it doesn't show up as the second controller even when all the controller are turned off. I know you can use the sdk for unity to call for the Tracked_Object not Tracked_Controller, in unity in a game you made, but it makes this tracker only work for games that spend the time to add the code to their games. And takes any control away from a user or home maker who may have a 3D printer and make something on their own for their favorite game. Any insight would be helpful. I read through the "HTC Vive Tracker Developer Guidelines_v1.3.pdf" and my scenario was not in there. Look foreword to the reply. Also is there any word on doing mixed reality with the tracker by default? Thanks Link to comment Share on other sites More sharing options...
foo Posted March 24, 2017 Share Posted March 24, 2017 https://community.viveport.com/t5/Vive-Tracker-Development-Support/Vive-Tracker-Role-Changer-current-version-0-8/m-p/6602 Link to comment Share on other sites More sharing options...
zipzit Posted December 2, 2017 Share Posted December 2, 2017 Apparently the discussion from that link has been removed. The message you are trying to access is permanently deleted. Any chance you captured the essence of that posting in your notes? thx. Link to comment Share on other sites More sharing options...
HackPerception Posted December 4, 2017 Share Posted December 4, 2017 Hi , We had a tool that allowed you to change the tracker roll (between controller and tracker) but have since deprecated the tool to prevent confusion on the consumer side. I accidentally deleted the thread when I intended to only lock it. If you still need the tool, I can send it to you in a PM. Link to comment Share on other sites More sharing options...
zipzit Posted December 5, 2017 Share Posted December 5, 2017 David, I would appreciate greatly access to the tool... or better yet, a link to the github page. (hint, hint, hint...) . Remember when you open source stuff, you get better customer / use case feedback as well as free services from developers like myself. many thanks, LB Link to comment Share on other sites More sharing options...
HackPerception Posted December 5, 2017 Share Posted December 5, 2017 I've sent you a PM Link to comment Share on other sites More sharing options...
dario Posted December 11, 2017 Share Posted December 11, 2017 Hint, hint, hint: VIU is open source on github at http://github.com/ViveSoftware and you'll notice plenty of additional Tracker projects available there as well. There's no need to treat a Vive Tracker as a Vive Controller and I recommend that you don't as there's no need to. Link to comment Share on other sites More sharing options...
HackPerception Posted December 12, 2017 Share Posted December 12, 2017 , I'd second Dario's suggestion and to take a look at the input/output utility. If you need further help, don't hesitate to PM me. Link to comment Share on other sites More sharing options...
theSilentwill Posted January 29, 2018 Share Posted January 29, 2018 Hi David, I would like to get my hands on the ViveChangerTool as well. Thanks. Link to comment Share on other sites More sharing options...
HackPerception Posted January 30, 2018 Share Posted January 30, 2018 Here is a copy of the tool; we recommend you look at Vive Input Utility as it is not recommended to develop with the tracker in controller mode as consumer trackers shipped in tracker mode. https://drive.google.com/open?id=1euQaI3QKPuytmD7fkU8K7Oco_E7ECcUR Link to comment Share on other sites More sharing options...
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