I use the following SDK in unity for the development of vive focvus plus.
WaveSDK2.0.37
Viu 1.10.3
I was looking for a way to vibrate the controller.
ViveInput.TriggerHapticVibration
When I ran this API, nothing happened.
ViveInput.TriggerHapticPulse (HandRole role, ushort intensity = 500)
This API worked, but changing the intensity value doesn't change.
Is this a specification?
Or is it because the sdk version is low?
@chengnay